What Makes A Great First Boss? ~ Design Doc

What Makes A Great First Boss? ~ Design Doc

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Final bosses get all the glory, but first bosses are where the magic happens. A well-designed first boss kicks a game into second gear and sets the trajectory for how the rest of the game will go, no matter if the boss is story-focused, a mechanical challenge, or the ever-elusive ‘both’. Let’s talk about how to make a video game's first boss an effective showcase for where a game plans to go next.

Featuring:
Hollow Knight
The Legend of Zelda: Skyward Sword
Mega Man Network Transmission
Persona 5
Phoenix Wright: Ace Attorney
Phoenix Wright: Ace Attorney the second one
Undertale

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